Blockchain technology has made digital currency transactions increasingly useful, practical and accessible. However, as the number of crypto users has gone up, so has the rate of cyber theft related to cryptocurrencies.
Sooner than later developers can find their code depending on software projects of other developers which are either open source, hosted online or being developed in-house, in maybe another department of the organisation. These dependencies are also evolving, and need to be updated and in sync with your main source tree. This ensures that a small change breaks nothing and your project is not outdated and does not have any known security vulnerability or bugs.
If you ever wondered how game designers come up with placement and immersability of assets such as health meter and mission progress without them hindering game play, this article is for you. Like websites or mobile apps, video games have common UI components that help players navigate and accomplish goals. In this article you’ll discover the four classes of game UI and how as a game designer you can utilise them to provide for the best possible gaming experience.
The staging area in Git is the main working area, but most of the developers know only a little about it. In this article, we will be discussing the staging area in Git and how it is a fundamental part of version control and can be used effectively to make version control easier and uncomplicated.
Code reviews are a type of software quality assurance activity that involves rigorous evaluations of code in order to identify bugs, improve code quality, and assist engineers in understanding the source code. The fundamental goal of code review is to guarantee that the codebase’s code health improves with time.