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HTML5Revenue Distributionrevenue models

23 November, 2013

How to succeed with HTML5
byMark WilcoxinLanguages

Although the debate on HTML5 versus native apps seems to be favouring native apps currently, particularly in terms of user experience and performance, average developer revenues tell a very different story. Our survey data shows the mean average revenue for developers who consider HTML5 for mobile devices their primary platform is the highest of all platforms, just over twice that of the next nearest (iOS)*. However, the rewards are very unevenly shared, with the median average revenue for the same developers under half that of their iOS counterparts. Diving into the data we can see significant differences in revenue depending on how mobile apps built with web technologies are delivered to users and the categories they target. Understanding these differences could improve your chances of succeeding with HTML5.

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07 October, 2013

App monetisation: Games vs. Enterprise and Business Apps

The mobile apps business is maturing and while most of the media attention is still focussed on the latest app store success stories, developers are finding lots of better ways to make revenue with their apps. Considering all revenue sources, which categories of application are generating the most money and what’s the competition like on each platform?

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12 September, 2013

Accelerating Web Apps – It’s all about politics

On desktop computers web apps have come to dominate many application categories. They are easier to develop and deploy across multiple platforms and it’s possible to iterate much faster. A very large number of developers would like to be able to apply the same technologies and techniques on mobile devices but very few are able to do so successfully, particularly for mass market consumer apps. One of the most important reasons for this is performance. Resolving this issue is much more about politics than technology.

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07 June, 2013

Is HTML5 the 3rd horse in the race?

We’ve just completed the largest developer survey to date and the results are starting to come in. Marketing Manager Matos Kapetanakis discusses some early insights, focusing on platform mindshare and the role of HTML5.

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09 April, 2013

Which apps make more money? App monetization insight from our Developer Economics 2013 report

How do app developer revenues vary by country, or platform? Does the number of platforms make a difference to app revenues? Which models bring in the most revenues? We revisit Andreas Pappas’ November analysis of app monetisation with more insights from our Developer Economics 2013 survey across 3,400+ developers.

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HTML FUD

08 March, 2013

HTML5 Adoption and the Importance of Independence

Last year was quite a bad one for HTML5 in terms of developer mindshare. At the end of 2011, developer sentiment seemed to favour a shift away from native and towards HTML5 for a large range of application categories. As the year went on, there were more horror stories than…

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Revenu Distribution by Platform

28 February, 2013

Revenue Haves and Have Nots

While not all developers are in it for the money, most would like their apps to provide an income and the majority of those struggle to earn revenues that will sustain further development. We defined $500 per app per month as a reasonable global “poverty line”, in some countries this is very low while in […]

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Users

22 February, 2013

How Many Users Is Realistic?

One of the most common mistakes developers make when planning the business case for a new app is dramatically overestimating the number of users they will be able to attract, particularly for their first app. The typical argument goes something like this: “My app will be compatible with 400 million devices, if I can reach just 1% of those, that’s 4 million users”. The trap here is…

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Targeting different screens

21 February, 2013

Tablets go mainstream, TV apps still niche

In our latest developer survey we asked developers about the different screens they target. The results show smartphones are the most popular target, whilst tablets are catching up fast. PCs are most commonly targeted by web developers while TVs are still a niche app market for all developers.

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HTML5 vs Native

14 February, 2013

HTML5 vs Native – What are the tradeoffs?

In our latest developer survey we asked developers who use or plan to adopt HTML5 why they do so and also what the technology needs to compete with native alternatives. The results show a tradeoff of increased portability and lower development cost against capability, in the form of reduced API access and a poorer development environment. In this scenario, the key to success with web technologies is taking advantage of their strengths in areas where their weaknesses are less of a handicap.

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